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Unity

Unity Standard

Configure the SDK

You need to add your Appkey manually in your project if you haven’t added your game’s store link in the MAS dashboard yet. You can find your app key in MAS dashboard.

Go to Yodo1 -> MAS Settings in Unity Editor. And you can set up app-key and AdMob key for both Android and iOS.

unity-sdk-settings.png

Android settings

unity-sdk-settings-android.png

iOS settings

unity-sdk-settings-ios.png

Initialize the SDK

You can initialize the SDK in the Awake method of your MonoBehaviour class.

using Yodo1.MAS;

public class YourClass : MonoBehaviour
{
void Awake()
{
Yodo1U3dMas.InitializeMasSdk();
}
}

You can check the initialization status using callbacks.

Yodo1U3dMasCallback.OnSdkInitializedEvent += (success, error) =>
{
Debug.Log("[Yodo1 Mas] OnSdkInitializedEvent, success:" + success + ", error: " + error.ToString());
if (success)
{
Debug.Log("[Yodo1 Mas] The initialization has succeeded");
}
else
{
Debug.Log("[Yodo1 Mas] The initialization has failed");
}
};

Video tutorial

Next Steps