Change Logs
SDK Version | Release Date | Functional Changes |
---|---|---|
4.8.9 | 2023/04/21 | Added Report Ad feature. Updated Ad Networks in MAS Lite SDK. New networks are (Admob, Mintegral, Iron source, Applovin and Unity) |
4.8.8 | 2023/03/28 | Ad Networks Updated. |
4.8.7 | 2023/03/06 | New test ads system, test mode needs to be enable for each app in ads management section. Logging is disabled by default. Added App Open ad soft close placement event. Added Kidoz ad network in MAS Standard and Family. Added more ad networks for App Open ads and Rewarded Interstitials. |
4.8.6 | 2023/02/17 | Fixed Unity 2022 Build issue. Added fixes in MAS Family SDK to be compliant of Google Play Policies. |
4.8.5 | 2023/01/20 | Optimize App Open ads loading design Fix a crash issue caused by ThinkingData |
4.8.4 | 2022/12/26 | Remove Applovin from MAS Family |
4.8.3 | 2022/12/16 | Improve MAS initialization caching logic |
4.8.2 | 2022/12/09 | Support App Open Ads in Ad Manager Update our analytics solution (Thinking Data instead of Sensors Data) to fix the DAU discrepancy issue between MAS portal and Firebase analytics Optimize the loading time of App Open Ads |
4.8.1 | 2022/11/25 | Add a caching configuration to optimize the SDK initialization time ANR collection enhancement Fix an ANR issue caused by sendMessage API Ad networks update (Mintegral added, Tapjoy removed) |
4.8.0 | 2022/11/04 | Support new ad formats (App Open ads, Rewarded Interstitials) Upgrade the ad networks SDKs Bug fixes |
4.7.7 | 2022/09/28 | Fix an issue with default ad placements Fix a policy warning in Play Store caused by Yandex |
4.7.6 | 2022/09/15 | Fix a policy warning in Play Store caused by myTracker |
4.7.5 | 2022/08/30 | Support capping and pacing for the interstitial ads Optimize the display logic of test ads Add 2 more languages in the built-in privacy dialog Include an ANR optimization solution from Admob Upgrade to the latest version of OkHttp library Mute the audio in iOS when the interstitials or reward ads are displayed |
4.7.3 | 2022/07/13 | Add Android API level 30 support |
4.7.2 | 2022/07/08 | Improve the interstitials and rewarded ads load time |
4.7.1 | 2022/07/05 | Bug fixes |
4.7.0 | 2022/06/30 | Refactor the Interstitials & Rewarded ads APIs Integrate an ANR tracking system Change the maximum age of the privacy dialog to 120 Upgrade the ad networks SDKs Upgrade ExternalDependencyManager to version 1.2.172 Bug fixes |
4.6.6 | 2022/04/27 | Add a new API to get the userβs age Bug fixes: Fix canvas sorting order for test ads in the unity editor Fix the callback issue of IV and RV when using NoCode RV or IV button |
4.6.5 | 2022/04/15 | Optimize Android API 31 support in Unity 2019 and the below versions |
4.6.4 | 2022/04/08 | Bug fixes: Upgrade FAN to 6.9.0 to fix the MAS and FB Login or Share SDK conflict issue |
4.6.3 | 2022/04/06 | Bug fixes: Fix the rewarded ads from Applovin canβt callback the reward’s issue |
4.6.2 | 2022/04/01 | – Mark the Banner V1 API deprecated |
4.6.1 | 2022/03/25 | – Support predefined position for native ads – Add the logs of the auto-pause game and audio |
4.6.0 | 2022/03/11 | – Native Ads support(Small and Medium template) – A4G-Google Ad manager support – MAS Lite version support – Developers can customize the SDK age verification pop up – Multiple and multi-size test banner ads support in Unity Editor. Bug fixes: Fixed the exception caused while pausing and resuming game audio while ads are playing. |
4.5.0 | 2022/01/18 | – The No-code plugin is now a component of MAS SDK – Support of test ads in the editor (Interstitials, rewarded videos, and standard banners) – Pausing and muting the game when displaying interstitial or reward ads (Android) – Mediation banner optimization – Banner impression calculation method upgrade Bug fixes: Android β adPlacement name field missing in the ad impression event β Crashes related to threads iOS β Test Interstitial ads issues β Close button for test interstitials and rewarded video ads |
4.4.5 | 2021/12/07 | – Multiple banners in the same scene – Removal of the Appkey from the integration process for live games – Ad networks upgrade – Bug fixes |
4.4.0 | 2021/11/18 | – New Banner API (V2) – New Banner formats: Smart, Large, and IAB Medium Rectangle – New ad events instead of the old callbacks – ExternalDependencyManager upgrade (1.2.167) – Bug fixes: β Test banner issues on iOS β The cleartextTrafficPermitted warning on Android |
4.3.2 | 2021/10/22 | – Adaptive banners are now available in test ads – Ad networks upgrade – Bug Fixes: β The Neutral age-gate (default age is now 0) β The ConstraintLayout crash β The AppLovin ANRs β The Receiver crash β The crash caused by FBSDKCoreKit_Basics β The incompatibility with Facebook SDK |
4.3.1 | 2021/09/24 | – Applovinβs Ad Review feature – New Data events β Added responseCode and failureMessage properties to adInit event β Added new adPrivacy event – Bug Fixes |
4.3.0 | 2021/09/09 | – Automatic privacy compliance We now provide a simple three-line solution to have a pop-up notification that covers GDPR, COPPA, and CCPA compliance. – Automatic updates of the SkAdNetwork IDs Now the SkAdNetwork settings for each ad network will automatically be updated – Ad networks updates Several ad networks have been updated and IronSource removed from the Family SDK – Bug Fixes |
4.2.0 | 2021/06/30 | – SDK Conflict Detection Feature You may use it to detect and delete Ad Network SDKs that conflict with MAS. – Adaptive Banners – Other features β SDK dependency resolution enhancement. β Optimization of CocoaPods download speed. β Acceleration of .aar file execution on Android build. – Bug Fixes: β Banner ad position issue β Banner ad black screen issue β Crash issue |
4.1.0 | 2021/05/04 | – Test Ads and Test Mode You may use test mode to ensure the integration is successful and your ad placements are functioning correctly. – Test Device Management You can easily manage test devices for you apps. – SDK Integration Validation You can check many details of the integration process. Such as MAS SDK Version, Appkey, Budle ID, AdMob ID, initialization status, and more test mode details. |