Integration
This plugin is developed with the help of NINEVA.
1- Download the plugin
Download the MAS UE plugin from the following link.
2- Import the plugin
2.1- Create a folder named Plugins in your project root directory.
2.2- Place MAS plugin folder into Plugins folder.
3- Unreal Version
Make sure the Unreal Engine version is correct in the YodoAds.uplugin file that you can find under MAS plugin folder.

Change this version to your Unreal Engine version.
4- Basic Setup
In order to configure MAS plugin, you need to add your game to your dashboard to get your Appkey and Admob ID.
Enter these values in the Project Settings -> Yodo Ads.

5- Initialize the SDK

6- AD Units
6.1- Banner ads
Callbacks

Load the Banner Ad

Show the Banner Ad
Make sure to call the Show function only when the banner is loaded. Also, make sure to destroy the banner ad when it is no longer needed.

6.2- Interstitial Ad
Callbacks

Show the Interstitial Ad

6.3- Rewarded Ads
Callbacks

Show the ad

For the next step please test your integration.