Download Unity SDK
Prerequisites
- MAS supports Unity LTS versions from 2019 and above
- To deploy to Android, Minimum API Level should be 21+ and Target API Level should be 30+
- The minimum required Gradle version is 6.1.1
- To deploy to iOS, you need to use Xcode 13+ and Cocoapods 1.10.0+
- If you use Proguard, make sure to read this
- If you face any issues, please check our troubleshooting guide
Important
- It’s required to update your app-ads.txt file to be able to see the ads.
- It’s mandatory to use a privacy dialog if your target audience includes children under 13, otherwise you need to set the legal frameworks manually in order to comply with the app stores policies and also avoid any revenue loss.
1. Download the SDK
MAS provides 3 versions of the Unity plugin, you need to select one depending on your game:
- If your game is not enrolled in Google Play’s “Designed for Families” program, please use the Standard SDK. This version provides the best monetization performance.
- If your game is enrolled in the “Designed for Families” program, you need to use the Family SDK because it includes the compliant ad networks with Families Ads Program.
- If you prefer reducing the size of your build, you can use Lite SDK, it includes the top 4 ad networks.
Note
Visit this page to check the ad networks available in each SDK.
To build for iOS, you need to update your iOS resolver settings under External Dependency Manager -> iOS Resolver:

2. Integrate the SDK
Open your Unity project and import the Unity package. Double click the compressed package icon. The files will auto-populate as illustrated below.

MAS Unity plugin is built for Android & iOS platforms. Please run your projects on Android and/or iOS devices to test ads when integration is complete.
3. Video tutorial
Next steps